Yuris Revenge: Zero Hour
 

 
 
 


 
SIDES: ALLIED
Units Upgrades Structures General Powers

The Allied Forces has the advantage to win a clean battle. From its well trained expert soldiers gaining every technological advancement to the top-secret Super Weapons, Weather Controller and Chronosphere by Einstein. Allies can win the edge of technological success and rarely caught a disadvantage. Still, plenty of money and power for the Allied Forces to produce its pride tradition of metal and might.


Longbow
Cost: $1200
Prerequisite: Allied War Factory, Allied Air Force Command
Strengths: Aircraft Bombers, Infantry, Tanks, Buildings, Ships
Weaknesses: Anti-air base defenses, infantry and vehicles, Aircraft Fighters

Allies have commissioned again their Longbows since the first war against Soviets strengthening the goal of Allied air superiority to all factions, it is used as an effective countermeasure against the Soviet Seige Choppers and any Yuri Aircraft. Also having it as a fast air support to any pinned down Allied taskforces. But now soviets also build an attack chopper counterpart to the Longbows, the Hind Gunship.


Microwave Tank
Cost: $1500
Prerequisite: Allied War Factory, Allied Battle Lab
Strengths: Infantry, Buildings
Weaknesses: Aircraft, Tanks, Anti-Tank Infantry

This new Allied unit is both unique and futuristic. The Microwave Tank's main function is to power down structures and base defenses with a microwave beam. Allied have it already mass produced the prototype experiment unit for to seige soviet base with the attack force unharmed. Due to its experimentations, few buildings are only affected with its microwave beam. The second function is the beam have its microwave effect that cooks infantry when targeted.


Fortress Bomber
Cost: $1800
Prerequisite: Allied Air Force Command, Allied Battle Lab
Strengths: Infantry, Buildings, Tanks, Ships
Weaknesses: Anti-air base defenses, infantry and vehicles, Aircraft Fighters

This new Allied Bomber delivers a one round powerful bombs that will carpet bomb a targeted area or object. When fired to an enemy unit, building or any object it will use all its bombs until its destroyed.


Battleship
Cost: $2000
Prerequisite: Allied Naval Shipyard, Allied Battle Lab
Strengths: Infantry, Tanks, Buildings, Ships
Weaknesses: Aircraft, Anti-ship Submarines

Allies always wanted to have a clean sweep by using long ranged artillery weapons. The Battleship is a naval artillery that can bombard shores with its cannons. The disadvantage is that the shells that fired from its cannons are inaccurate. It is also very vulnerable to air and submarine attacks.


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